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In SURI: The Seventh Note, the beat is more than accompaniment: it gives the island a common sense of time. Ahead of the game's planned October 30 release on PS5 and PC, Tathvamasi Studios director Glen Martin has explained how music and movement fit together in its illustrated world.

The rhythm platformer follows Ajira as she crosses the island to find a way to save her mother. Its landscapes draw on a range of Indian cultural and architectural influences, from Rajput forts to Himalayan monasteries, Martin wrote on PlayStation Blog.

One clock for movement and music

In an October 29 interview with Insider Gaming, Martin described a Universal Groove System that acts as a timekeeper. Mechanics and animation receive timing information from a clock tied directly to the music, an approach intended to keep the elements coordinated even when frames drop.

PlayStation's official SURI gameplay trailer.

Project: SURI: The Seventh Note

Production: Tathvamasi Studios

SURI: The Seventh Note imagery and game rights belong to Tathvamasi Studios and respective rights holders.

PlayStation official gameplay trailer

Watch on YouTube

The audio team first establishes constraints such as tempo, time signature and phrase length, then creates musical patterns. Level designers use those patterns to work out traps and environmental obstacles that can animate in time, Martin explained. The sequence connects the soundtrack to what players see and navigate, rather than treating it as a layer added after the level is finished.

Read the Glen Martin interview at Insider Gaming

Designing space between the beats

In September's PlayStation Blog post, Martin said the team settled on roughly 480 milliseconds between main beats. The interval provides room for player input and failure feedback while preserving momentum, according to the director.

Ajira dashes between platforms and glowing objects in a purple cavern.

Platforms, hazards and illustrated scenery fill a second SURI gameplay image.

Project: SURI: The Seventh Note

Production: Tathvamasi Studios

SURI: The Seventh Note imagery and game rights belong to Tathvamasi Studios and respective rights holders.

Official Steam game page

That constraint also shaped the music. Martin describes combining a hip-hop-like structure with Indian percussion textures and using different instruments for different areas. The illustrated environments and musical palette take inspiration from several traditions rather than presenting the island as a single real place.

Read Tathvamasi's PlayStation Blog article

A journey on the horizon

SURI: The Seventh Note is listed for October 30 on Steam and PlayStation 5. Tathvamasi is its developer and publisher on Steam. The game is not yet available there at the time of writing, although a demo is listed.

Its shared clock offers a useful way to think about the connection between sound and animation: the timing of an obstacle can carry as much of a level's identity as its colour or shape. That is Re:Drawn's interpretation of the process Martin describes.

Sources.

Insider Gaming: Glen Martin interview, October 29, 2026

PlayStation Blog: Glen Martin on SURI, September 28, 2026

SURI official Steam page

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