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Official concept art · Animation

Arcane Season 2: Jason Chan’s Jayce Concepts

Four concepts for the finale show Jayce’s armor taking shape, from the cut of his coat to the glow of the Mercury Hammer.

1 min readWords & selection: Re:Drawn editorial4 original artworks1 video

Artwork: Jason Chan · Concept art and character design

Project: Arcane Season 2

Production: Fortiche / Riot Games

Arcane and League of Legends © Riot Games

Jason Chan's original ArtStation project

Blue light from the Mercury Hammer catches Jayce's face and armored forearm.
An exploration of the transformed Mercury Hammer's effect on Jayce.

About the work.

On Jason Chan’s lineup sheet, the coat changes shape from one Jayce to the next. A scarf closes off the neck in one version, while a broad collar frames the face in another. The turnaround gives the leg brace its own view, beside the full outfit from the front and back.

Chan describes the armor as an evolution of Survivor Jayce and credits Alexandre Mahboubi with the earlier Survivor design and the final pass on this outfit. His portfolio also links to the Mercury Hammer designer’s work.

The two scene concepts show what those design sheets leave open. One puts Jayce between Vi and Caitlyn in an early pitch for the final battle. In the other, the hammer’s blue light picks out Jayce’s face and forearm as Chan explores the weapon’s corrupting effect.

Credits & original sources

The people behind it.

Artwork: Jason Chan · Concept art and character design

Project: Arcane Season 2

Production: Fortiche / Riot Games

Arcane and League of Legends © Riot Games

Jason Chan's original ArtStation project

Artists:

Jason Chan · Concept Artist

Production context:

Fortiche

Riot Games

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