Dinner starts with a dangerous shopping trip in The Snackbar at the End of the World. Snackbar Studio has revealed the first trailer for its hand-drawn adventure RPG, in which a young chef ventures beyond a town's walls to find ingredients that fight back.
Set in a magical version of 1960s Italy, the game sends those hard-won ingredients back to a struggling family restaurant. The studio lists a 2027 release; a more specific date has not been announced.
The official reveal trailer introduces the town, the wilderness and the restaurant.
Project: The Snackbar at the End of the World
Production: Snackbar Studio
A town with two sides
The studio's environmental artwork presents tiled roofs, hanging laundry and stone archways in an illustrated town. Another image places a military warning sign beside the chef, hinting at the restrictions that shape life outside the kitchen.

A military warning sign and a watchful chef suggest the restrictions surrounding the town.
Project: The Snackbar at the End of the World
Production: Snackbar Studio
© Snackbar Studio, LLC. Separate editorial reuse permission unconfirmed.
That contrast carries into the premise. The protagonist's aunt has been arrested for foraging in the forbidden wilds, and the chef must keep the restaurant afloat while seeking a way to pay for her release, according to the game's Steam page.
From foraging to the kitchen
The studio describes a loop of gathering ingredients, fighting or sneaking past creatures, and preparing food through mini-games based on real recipes. It also plans quests and upgrades for the restaurant and the surrounding neighbourhood.
Snackbar names Francesco Mazza as art director and Geraldine DeRuiter as lead writer. In an interview with GeekWire, creative director Rand Fishkin connected the setting to DeRuiter's family village outside Naples; the studio also identifies her as the architect of its story and characters.


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