A spaceship city beneath an alien ocean is about to fit in a handheld. Harold Halibut, the narrative adventure built from real miniature sets and puppets, is scheduled to arrive on Nintendo Switch 2 on November 12.
Developer Slow Bros. first released the game in 2024. Its new console version gives players another way to explore the submerged FEDORA I and its retro-futuristic community.
Slow Bros.' official release date trailer introduces the world of Harold Halibut.
Project: Harold Halibut
Production: Slow Bros.
A world made by hand
Slow Bros. built physical sets and characters before scanning them into the game. The studio's press kit describes welded metal, textiles and miniature wooden floors alongside small sculpted faces.

A street-like market aboard the submerged FEDORA I.
Project: Harold Halibut
Production: Slow Bros.
© Slow Bros. Separate editorial reuse permission unconfirmed.
The result has the tactile appearance of stop-motion, though the production also uses digital scanning and motion-captured animation. Small imperfections in the materials remain part of the world's visual character.
Life aboard the FEDORA I
Players follow Harold, a lab assistant working with scientist Jeanne Mareaux, as he meets the people living aboard the stranded ship. The story is voiced in English.
The credits name Ole Tillmann as art director and puppetmaker, Fabian Preuschoff as set architect and miniature carpenter, and Daniel Beckmann for 3D art and scanning. Their roles show the mix of physical and digital craft behind the setting.


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