Find the work. Find the people.

Search by artist, artwork, project, studio or discipline.

Explore the current features

The Punisher: A Fan-Art Sculpture by Mauro MisiewiczArtwork · The PunisherGhost, Valeria and More: Tom Newbury's Warzone Character ArtArtwork · Ghost, Valeria and More: Tom Newbury's Warzone Character ArtHomelander: Daniel Moudatsos' 3D Fan ArtArtwork · Homelander: Daniel Moudatsos' 3D Fan ArtThe Witcher: The Art Behind the Season One SigilsArtwork · The Witcher: The Art Behind the Season One SigilsThe Character Art of GTA VI: Belinda LeungArtwork · The Character Art of GTA VI: Belinda LeungThe Art of K/DA: FIRESTARTERArtwork · The Art of K/DA: FIRESTARTERSolo Leveling: The Statue of God by Tiago AleixoArtwork · Solo Leveling: The Statue of God by Tiago AleixoArcane Season 2: Jason Chan’s Jayce ConceptsArtwork · Arcane Season 2: Jason Chan’s Jayce ConceptsMagna vs Dante: A Black Clover Artwork SelectionArtwork · Magna vs Dante: A Black Clover Artwork Selection007 First Light: The Art Behind Bond's WorldArtwork · 007 First Light: The Art Behind Bond's WorldAttack on Titan: Gianluca Rolli's Titan RedesignsArtwork · Attack on Titan: Titan RedesignsBleach: Archangel's Dark 3D TributeArtwork · Bleach: ArchangelKenpachi Zaraki: Frank Tzeng's Bleach Fan ArtArtwork · Kenpachi ZarakiEscanor: The Lion Sin of Pride by David KuoArtwork · Escanor: The Lion Sin of PrideTomb Raider: Two Eras of Lara Croft in Inna Vjuzhanina's UnitedArtwork · Tomb Raider: UnitedTomb Raider: A Quiet Moment with Lara Croft, Illustrated by TholiaArtwork · Tomb Raider: Lo-Fi CollectionAssassin's Creed Unity: Paris Through Gilles Beloeil's Concept ArtArtwork · Assassin’s Creed UnityBRUTOPIA 1: Raphael Lacoste's City Between Utopia and DystopiaArtwork · BRUTOPIA 1FC 27 ICONS: Football in Motion, Sculpted by VittorArtwork · FC 27 ICONSVALORANT: Through The Cracks by Brunch StudioArtwork · VALORANT: Through The CracksDaredevil: Born Again Illustrations by Hongfei LiuArtwork · Daredevil: Born AgainGrace Ashcroft Fan Art by Polina ShamanArtwork · Grace AshcroftVenom Fan Art by Dinsai StudioArtwork · VenomWarframe: Nidus Deluxe Concepts by Liger InuzukaArtwork · Warframe: Nidus DeluxeARC Raiders: Character Concepts by Tahir TanisArtwork · ARC RaidersDark Cosmic Jhin: Splash Art by Bo ChenArtwork · Dark Cosmic JhinApex Legends: Character Concept Art by Room 8 StudioArtwork · Apex LegendsVALORANT: CORRODE, Through Michelle Lee's Environment ArtArtwork · VALORANT: CORRODEArcane: Viktor's Transformation by Victor MauryArtwork · Arcane: ViktorGears 5: Hivebusters: Production Artwork from The CoalitionArtwork · Gears 5: HivebustersWarcraft: Character Concepts by Wei WangArtwork · Warcraft

A small figure stands at the edge of a lantern-lit dock, surrounded by flowers and deep blue water. In another scene, a towering feline creature fills a ruined courtyard while illustrated cards line the bottom of the screen. Together, the images show two sides of Astral Dive: a fantasy journey told in pixel art and battles built around a deck of magic.

In its November 5 presentation, R-Games described Astral Dive as a story-driven RPG following Atlas, a young mage who travels through portals to seven distinct locations. The game is planned for PC and consoles in 2027.

A world beyond each portal

The team describes the environments as hand-drawn pixel art. The official screenshots give the journey a sense of scale through contrast: a lone character and a small boat sit within a broad, layered landscape, while a battle scene brings the party close to an oversized opponent.

A large cat-like enemy attacks a party while a row of illustrated cards appears along the bottom of the battle screen.

A battle screenshot shows the card interface alongside the game's pixel-art characters.

Project: Astral Dive

Production: R-Games / R-Factory

Astral Dive artwork © 2026 R-Factory. Separate editorial reuse permission unconfirmed.

Astral Dive official Steam page

That shift matters for the visual storytelling. Exploration gives space to read a place and its atmosphere; the combat interface concentrates attention on characters, threats and the cards available to the player.

Explore the official Steam page

Magic dealt as cards

R-Games calls the magical cards Stellar Tiles. They provide the basis for combat as Atlas travels between locations, connecting the game's fantasy setting to choices made during a fight.

The launch window is still unsettled across official listings: the November press announcement says early 2027, while Steam lists the second quarter of 2027. The announcement names PC, PlayStation 4 and 5, Xbox Series X|S and Nintendo Switch; no exact release date is confirmed in these sources.

Read R-Games' announcement

Sources.

R-Games: Astral Dive announcement, November 5, 2026

Astral Dive on Steam: screenshots and current release window

The conversation

What caught your eye?

A detail, a favourite moment, a different perspective. Share it here.

No account needed.

Your name and comment will be public. Keep it respectful and give credit where it’s due.

Comments

Loading the conversation…